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Microsoft OneNote

Office OneNote 2007 is a digital notebook that provides people one place to gather their notes and information, powerful search to find what they are looking for quickly, and easy-to-use shared notebooks so that they can manage information overload and work together more effectively.

Unlike paper-based systems, word processing programs, e-mail systems, or other productivity programs, Office OneNote 2007 delivers the flexibility to gather and organize text, pictures, digital handwriting, audio and video recordings, and more — all in one digital notebook on your computer. Office OneNote 2007 can help you become more productive by keeping the information you need at your fingertips and reducing time spent searching for information across e-mail messages, paper notebooks, file folders, and printouts. more

 

Difference between XP and Vista

Difference between Different Editions of Vista

Because many seniors will be more comfortable with old style telephone, I recommend the addition of a USB phone handset. A wide variety of these are sold for use with Skype and other programs.

 

Modifications to pc environment to ease access

WWW Consortium Suggestions:

The World Wide Web Consortium's Web Accessibility Initiative provides a set of guidelines for web page designers to accommodate a variety of disabilities and impairments [20]. The following guidelines are particularly pertinent to the elderly:

Microsoft distributes a freely available white paper on their "Seniors and Technology" web page. This document describes a number of web page design guidelines specifically geared toward older adults to address impairments in vision and motor skills, as well as low bandwidth connections and novice users [16]. Layout, style, color, contrast, and font choices are all discussed. The recommendations include:

Hawthorn [4] provides an even more extensive set of recommendations for addressing impairments in vision, speech and hearing, psychomotor skills, attention span, and memory when designing any kind of computer interface for the elderly. In addition to many of the recommendations already mentioned, he emphasizes:

 

Microsoft Guide for Aging Computer Users http://www.microsoft.com/enable/aging/

 

The complexity of a device, particularly of its interface, greatly affects its ease of use [6]. Many of the comments referred to psychological barriers related to complexity, indicating that this is a problem. It is therefore important to keep interfaces simple and have them evaluated by older people.

 

One of the possible changes in the sensory system when growing older is the gradual decrease

of vision. Elderly people show a reduction in [6]:

- The width of their visual field

- Light sensitivity

- Color perceptions

- Resistance to glare

- Dynamic and static acuity

- Contrast sensitivity

- Visual search and processing

- Pattern recognition

These factors, of course, should be considered when elderly people are to use computers.

Basic sets of design guidelines for interfaces (including websites) are given by various authors

[3, 6, 7]. Web design guidelines such as [7] and [6] give recommendations on colors, fonts,

navigation, sound, content and layout and style, and in doing so reflect on these factors.

Examples are that it is recommended to offer text alternatives for all non-text content [7], to

use large areas of white space and small blocks of text, or to maximize the contrast between

foreground and background colors [6].


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2.1.2 Hearing

Decrease in hearing already starts around middle-age [8], gradually progressing from then on.

This mostly results in difficulties in hearing high frequency sounds and hearing sounds in

general around the age of 50 or 60 [4, 8].

In the design of an interface or website for elderly people, this means that when sound is used,

this should be in lower frequency ranges than usual [6].

2.1.3 Motor skills

As can be seen when observing elderly people, age brings changes in motor skills. Some of

the motor changes are [9]:

- Decreased speed of movement

- Subtle decline in strength and endurance

- Changes in balance and coordination

- Possible extrapyramidal signs (involuntary movement, tremor, restlesness, etc.)

- Flexed posture

All measurements of motor skills described by Dix et al. [10], being movement time, reaction

time and accuracy, decline as a person is reaches old age [5].

The way people move affects the way in which they use a computer [10]. Therefore, the

mentioned changes need to be adressed when designing for elderly users of computers.

Dickinson et al. [3] describe that this can be done “by removing, where possible, the need to

carry out complex actions using the mouse, presenting larger targets and removing menus.”

Langdon et al. [11] give an option for adjusted targeting, namely the use of an “attractive

basin”, which is a “circular region around the (on-screen) target that causes the cursor to

become subject to a constant spring force towards the centre” and helps users with

haptic/involuntary and inaccurate movements.

2.2 Cognitive changes

As people reach old age, in general, their cognitive skills deteriorate, which affects their

learning capability [13]. Some claim this is not universally age-related [14], but the research

described in this are shows that within the use of computers by elderly, the previous

assumption can be made.

According to Zajicek, specifically age related memory changes and their effects on learning

are the main reason for the difficulties older people have in using computers [13]. Research in

this so called Age Associated Memory Impairment (AAMI) shows that it affects the “fluid”

memory mostly and that it leaves the “fixed/crystallized” memory (knowledge and skills)

relatively untouched. This fluid memory, which is described by Stuart-Hamilton as “the

ability to solve problems for which there are no solutions derivable from formal training or


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cultural practices [13]”, is exactly the type of memory that is needed for learning the use of

computers [13].

As Zajicek points out, other research shows that older people have more difficulties in

retracing and navigating a route, which can be compared with the type of navigational skills

that are needed on the Internet [13].

Elderly people do however compensate for AAMI by developing a number of strategies that

are acquired trough experience [3, 13]. One of those strategies is the use of a mental model

that is related to another type of technology which they understand. When using a computer

application, for example, the older user could think of a video recorder [13], and when in need

of remembering a sequence of actions, they write them down an paper [3]. The latter strategy

could take time, but has good results [3]. With the first example however, I think it has to be

made sure that not a wrong mental model is adopted, a model that limits the understanding of

the new technology (in this case the computer).

Learning styles of people with learning difficulties could apply to elderly users of computers,

as we have seen that most elders suffer from working memory impairments. The assumption

that a computer user will learn by exploring and drawing related conclusions which are fed

into a mental model, does not count for users with learning difficulties [3]. These users work

more slowly and randomly, do not explore because they do not know what to do and when

exploring, they are not able to store conclusions effectively in a mental model [3].

Zajicek however, draws the conclusion that elderly people are still able to learn, but “that

knowledge of AAMI indicates that a different type of interaction, one that uses aspects of

cognition that are less likely to be impaired” [13].

 

 

3 Designing with these changes in mind

Ogozalek shows that elderly people prefer multimedia interfaces (that i.e. consist of video

presentation aspects) from printed text and all-text interfaces, concluding that certain aspects

of an interface can make information more accessible for elderly users.

Next to the possible solutions to address the age-related changes that have been mentioned in

the previous section, Dickinson et al. [3] give an overview of aspects to cope with when

designing interfaces for people with disabilities and older people. They consider the following

problems regarding traditional WIMP (Windows, Icons, Menus, and Pointers) interfaces:

- Excess interface complexity due to excess functionality. A possible solution to

minimize the number of functions is that of removing all of them and carefully re-

introducing functions that are deemed to be vital. Also, when there is no evidence of

usefulness of a function, it should be discarded.

- WIMP interfaces often use layered menus, which can be a problem to older or (both

memory and motor) impaired users, as users must remember the existence of

‘invisible’ options and the sequence of actions that lead to them, and physically carry

out these actions. This can also be adressed by minimizing functionality and by

representing functions as simple icons on the desktop in a minimal tree-structure. This

might not always be possible, this being a topic for future research.

- “Drag & drop” has traditionally been used to interact with a WIMP system. This is

complicated for people with restricted motor control and for novice users. Variations,

such as selecting a piece of text, are even more demanding. Changing the “drag &

drop” principle proved to affect people with computer experience, so the solution

might be found in making it possible to manipulate objects not only by using the

mouse, but also by using for example the keyboard.

- WIMP systems normally do not give immediate feedback, due to the complexity, like

the sequence of actions needed to change font colors in Word. Users only get to see

the change they make after confirming hte final step in the sequence, which can be

confusing to novice users. This can be countered depending on the target users, by for

example “direct manipulation”, by which the effects of an action are immediately

shown on-screen.

- Especially for older users, the interface should be consitant throughout the application

or website, to minimize confusion in navigation.

Additional guidelines have been suggested for even more specific use, such as spoken

interfaces [20].

http://74.125.113.132/search?q=cache:cbNt8sSxv0QJ:collab.ist.psu.edu/future-fall2008/team-space/life-long-engagement/life-long-engagment-files/HCI_Essay_Marek_van_de_Watering.pdf+computer+usage+by+elderly&cd=6&hl=en&ct=clnk&gl=us

 

elderly interface adaptability software

ibm web interactability software http://www.webadapt.org/ibm/about/default.php?PageID=2


 

 

 

 

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